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About Me

Hi, I'm Ryan Jenkins, a 3D artist from the Metro Detroit area. I graduated from Full Sail University 2nd in my class with B.S. in Computer Animation, with emphasis on lighting and look development.
 
    I have worked mainly in the entertainment and product side of the industry, but have now been focusing my time on the creation and development of assets for real-time render engines. As much as I love to sit down and watch a movie, games are where I feel at home.

     Being efficient is one of my motto's. With this ever evolving world of 3D and tech, it's imperative to keep the oil up to date with all the latest tools and technologies that become available on a seemingly daily basis. If there's something new or old, you can bet you'll find me digging around trying to find the latest and greatest ways to get the job done.

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